![]() On Attack, Astra can now see the Spike’s location in Astral form.When the barriers drop, her Stars charge for 1.4 seconds before becoming active and usable.Stars are now inactive when placed during the buy phase.These changes aim to add more counterplay on barrier drop, and provide much longer and clearer cooldown windows after Astra uses or recalls her Stars. We want Astra to be potent at applying map-wide pressure, but she’s able to do that much too frequently and without much counterplay or cost. Visibility returns faster during the fadeout period of all flashesĪstra is incredibly popular at higher levels of play and we felt that a few of her play patterns are difficult to respond to round over round.Charges gained from cooldowns are now always temporary.For example, if you have a two charge signature ability and you end the round with one charge remaining, you will not gain an additional charge.Signature abilities now only provide a minimum of one charge per round instead of accumulating a charge every round.Our goal here is to create a healthier pace of abilities throughout a round and force you to think more critically about your purchase decisions. Generally, we noticed that certain agents were able to have too much impact with their abilities without making any significant tradeoffs. To hit our goal of creating a more dynamic sandbox, we have adjusted ability pricing, cooldown rates, and ultimate costs on every Agent. Max Grossman and Sal Garozzo, Co-Lead Designers There will be times when you are forced to make harder choices about what you bring into battle each round or forced to engage with an opponent differently-but just know that your enemies are facing the same challenges. Game-spanning changes like these can be painful as we are asking you all to relearn many things that you’re now comfortable with. To that end, we have taken a pass at the entire economy of the game, changing weapon and ability prices so they better suit their impact on a match and allow players to create more dynamic, varied loadouts, and strategies. We believe VALORANT is at its best when you face a wide variety of unique challenges and are forced to make hard choices about tools and strategies you’ll use to overcome them. When we think of VALORANT, we consider every map, weapon, and character to be a part of an ever-changing sandbox where you can use your skill and creativity to overcome any challenge you face. ![]() While there are a lot of changes with this patch, they are focused around refining two critical components of the game: Increasing the importance of precise gunplay and expanding the tactical sandbox. ![]() Players’ curiosity over every agents’ backstory will continue to increase until Episode 2, making it all the more satisfying when Valorant fans finally find out what certain in-game voice lines actually mean.Aside from the below, don’t forget the rest that is coming as part of Episode 3 Act I, which you can read about in our summary. While this means there’s no new agent named Sabine around the corner, it still creates a lot of mystery around Viper and the agent’s lore. So far, it seems possible that Sabine is actually just Viper. Phoenix will often reference there being a second Phoenix when he’s the only one in the match. Most of the Valorant community has chalked this up to a bug, since it happens for other characters as well. Still, some fans noted that they’ve definitely heard the Sabine voice lines when Viper isn’t present. The voice line is written as “Play_VO_Omen_MatchStartAlly_Viper_0.” I need your secrets” requires an allied Viper. For example, an Omen voice line that says, “Don’t die here, Sabine. In response, some have pointed out that the game’s code already points to this conclusion. While most fans have become quite confident that Sabine is a reference to Viper, others have still insisted that Riot must confirm this for them to be sure. ![]() Sage also has a voice line in the game that references Viper as “Delilah.” That has caused other fans to speculate that Sabine’s full name is Delilah Sabine, or Dr.
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